Devices

Tickers

Tickers are looping trigger generators.

They send timed “tick” pulses to Samplers, Emitters, Logic Boxes, and even other Tickers, turning Audiocube into a clock-driven sequencer.

What Devices Tickers Can Drive

  • Samplers – plays the loaded sample on every tick.

  • Emitters – spawns one Node per tick.

  • Logic Boxes - Sends a pulse to the Logic, triggering sequential sequencing.

  • Other Tickers – toggles a target Ticker on the first tick, off on the next, creating chained clocks.

Working with Tickers in the Scene

Action

Gesture

Select

Click the Ticker.

Move

Click-drag anywhere in 3-D space.

Clone

Hold C + left-click.

Delete

Hold Backspace + click (irreversible for now).

Open / Close UI

Right-click the Ticker.

Tick On / Off

Click-hold the Ticker → press Spacebar.

Connect / Disconnect

Select a Ticker → Ctrl + click another device. A green line shows an active link; repeat to break it.

A ticker connected to two samplers.

Ticker UI (Right-Click to Open)

Control

Purpose

Connected

Lists every linked device.

Tick Length

Interval between ticks (seconds).

Pre-Tick

One-shot delay before the first tick.

Start / Stop

Run or halt the loop.

D/C All

Disconnect all devices at once.

Tick Cycle Explained

  1. Loop begins (Start pressed or tick toggled on).

  2. Pre-Tick wait – idle for Pre-Tick seconds.

  3. Pulse – fire the main action on every connection:

    • Sampler → plays.

    • Emitter → emits a Node.

    • Target Ticker → toggles (on → off → on…).

  4. Tick-Length wait – pause for Tick Length seconds.

  5. Repeat – return to step 3 until stopped.

Tips & Tricks

  • Use a master Ticker to clock several Split- and Cycle-mode Logic Boxes for generative rhythms.

  • Set Pre-Tick offsets on multiple Tickers to create polyrhythms without changing BPM.

  • When building nested Ticker networks, colour-code or label them in the Scene for sanity.

Master Tickers and you gain precise, clock-based control over every timed element in Audiocube.